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Frost Guard
Type Melee/Faith/Friend
Attributes Strength and Willpower
Power type Halberd, Crab Sword, Mind Faith
Armour type Shell, Bark
Trinkets Amulet
"Freeze, criminal rime." - an common Frost Guard saying upon surprising a criminal.

Frost Guard is a class of frost-based paladins created in the Tarkanciel's Refuge. This class has three specializations: light-armoured nautical-based, the heavy-armoured security force and the riders of the giant Chill Spidercrabs

BackgroundEdit

HistoryEdit

The Frost Guard were created by the descendants of the 11th child of Tarkanciel, the Ice Queen, a former paladin of the Order of Tachula, using the power of the hermit deity Sehkra instead of the power of moon deity Tachula. Eventually they turned into the sole military and policial power of the entire refuge, protecting the refuge from the rebellious Soul Thieves and other monsters that dwell in Barthalda.

Becoming oneEdit

To become a Frost Guard you need to have an unyielding faith in the ways of Sehkra, the Hermit God, be in a good physical condition and be a citizen of the Refuge. You need to find a recruitment centre in the refuge.

PowersEdit

SkillsEdit

Skills
Skills Description
Shell Armour Light set of armour made from hard shells of the creatures created by Tarkanciel used by the riders and nautical Guards.
Bark Armour Heavy set of armour made from frost hardened bark of the plants created by Tarkanciel used by the riders and security Guards.
Halberd Weapon commonly used by the riders and security Guards.
Crab Sword Weapon commonly used by the riders and nautical Guards.
Mind Faith Can use divine powers of the Mind domain.
Sehkra Faith Specializes in the the faith of Sehkra.
Amulet Can wear amulets containing the power of Sehkra.
Spidercrab Bond Can have Spidercrab as mounts and battle companions.

AbilitiesEdit

Abilities
Abilities Description
Frost Swipe Use a weapon to do an swipe attack, powered with the frost of solitude.
Frost Thrust Use a weapon to do an thrust attack, powered with the frost of solitude.
Frost Strike Use a weapon to do an strike attack, powered with the frost of solitude.
Master Slash Use a crab sword capabilities to strike almost anywhere within range.
Parry Cut Parrying with a crab sword can cause damage to the enemydue to the sharpened hilt.
Glacial Tide With a swipe of the halberd the guard summons a wave of freezing water in front of him.
Frostwalk Freezes the water below the feet allowing walking on water.
Frost Barrier Summon a orb of frost around the target to protect him.

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